Both Maya and After Effects proved to be a challenge for me, but challenges i feel were well justified and more beneficial than the alternatives, i am quite happy with the experience i have gained through these programmes and wont be as hesitant to use them in future projects. i am disappointed frills i had intended to ad later never did, like the particle simulation (which i actually forgot until it was too late) and camera mapping (which didnt seem to suit when i experimented with it in the editing process)
Although soundless/incomplete, i am extremely happy with the final output, it was probably the toughest project i had given myself this semester and in the end im actually surprised i finished it on time to begin with, and with twenty minutes to spare to proof read this and another blog.
If i was to do it again, id perhaps have done less experimental work and just stuck with the one idea and pushed through its problems instead of finding different ideas and alternatives.
Although the original plan didnt call for shapes, in hindsight im happy the project developed that way, i find its alot more comical and allowed me to be less by the book animation wise. I will add sound but probably await feedback before being confident enough to add it to my final year video reel and portfolio.
https://vimeo.com/199390053
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